Ares 0.6

A service release with only few new features.

Milestone information

Project:
Ares
Series:
0.6
Version:
0.6
Released:
 
Registrant:
AlexB
Release registered:
Active:
No. Drivers cannot target bugs and blueprints to this milestone.  

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Activities

Assigned to you:
No blueprints or bugs assigned to you.
Assignees:
24 AlexB, 3 Graion Dilach
Blueprints:
10 Implemented
Bugs:
18 Fix Released

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File Description Downloads
download icon ares_0.6.zip (md5) Ares Standalone Package 0.6 2,997
last downloaded 29 weeks ago
Total downloads: 2,997

Release notes 

Ares 0.6 is a service release focusing more on internal changes and improved stability than features.

Changelog 

View the full changelog

- CellSpread enhancements
- Factory built by certain country Prerequiste
- Aircraft Carriers and Destroyers can cloak now and gain experience from their Spawns
- Tech Buildings can be returned to the Neutral country if owner defeated
- Exploit of Battle Fortress jamming charging defense structures fixed
- Helicopters can be made to animate their rotors if hovering in air
- Many minor fixes

10 blueprints and 18 bugs targeted

Blueprint Priority Assignee Delivery
CellSpread and buildings CellSpread and buildings 3 Medium AlexB  11 Implemented
Crashing units spinning optional Crashing units spinning optional 3 Medium AlexB  11 Implemented
Drain Weapons affecting one Power Plant only Drain Weapons affecting one Power Plant only 3 Medium AlexB  11 Implemented
Extend CellSpread from 10 to 100 Extend CellSpread from 10 to 100 3 Medium   11 Implemented
Prerequisites fullfilment by capturing certain houses' buildings Prerequisites fullfilment by capturing certain houses' buildings 3 Medium Graion Dilach  11 Implemented
Return tech and occupiable structures to Neutral Return tech and occupiable structures to Neutral 3 Medium AlexB  11 Implemented
Allow units Aircraft Carrier style attacks to gain veterancy Allow units Aircraft Carrier style attacks to gain veterancy 2 Low AlexB  11 Implemented
ForceShield Modifier ForceShield Modifier 2 Low AlexB  11 Implemented
Partial resistance to KillDriver=yes Partial resistance to KillDriver=yes 2 Low Graion Dilach  11 Implemented
Flying Aircraft Carriers (BalloonHover and Spawns) Flying Aircraft Carriers (BalloonHover and Spawns) 1 Undefined AlexB  11 Implemented
Bug report Importance Assignee Status
912875 #912875 Stealthed carrier generates IE 3 High AlexB  10 Fix Released
1259169 #1259169 Free infantry from Cloning Vats bug "restored" 3 High AlexB  10 Fix Released
895395 #895395 rotors stop spinning in mid-air 4 Medium AlexB  10 Fix Released
895584 #895584 Ships Repairing At Naval Yards Are Immune 4 Medium AlexB  10 Fix Released
895793 #895793 Captured neutral tech buildings should be given back to Neutral house as soon as its owner is defeated 4 Medium AlexB  10 Fix Released
896027 #896027 Stealthed Ivans aren't immune to their IvanBombs 4 Medium AlexB  10 Fix Released
1283635 #1283635 Infantry can't enter Battle Bunkers in red health 4 Medium AlexB  10 Fix Released
1283638 #1283638 Crazy Ivan cannot enter a Grinder 4 Medium AlexB  10 Fix Released
1283653 #1283653 OpenTopped passengers can prevent charging buildings from firing 4 Medium AlexB  10 Fix Released
1286800 #1286800 BuildLimit > 1 and build queue bug 4 Medium AlexB  10 Fix Released
895418 #895418 Sight > 10 has no extra effect, or crashes 5 Low AlexB  10 Fix Released
1269644 #1269644 "GUI:PlayMission" does not work 5 Low AlexB  10 Fix Released
1283636 #1283636 Animations start playing on NeedsEngineer buildings 5 Low AlexB  10 Fix Released
1283637 #1283637 Infantry under attack prones in water 5 Low AlexB  10 Fix Released
895130 #895130 Extend CellSpread from 10 to 100 6 Wishlist AlexB  10 Fix Released
895357 #895357 Allow units Aircraft Carrier style attacks to gain veterancy 6 Wishlist AlexB  10 Fix Released
895920 #895920 Prerequisites fullfilment by capturing certain houses' buildings 6 Wishlist Graion Dilach  10 Fix Released
895990 #895990 CellSpread and buildings 6 Wishlist AlexB  10 Fix Released
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