glm 0.9.9.8+ds-2 source package in Ubuntu

Changelog

glm (0.9.9.8+ds-2) unstable; urgency=high

  * Team upload.
  * Orphan the package; drop Guus Sliepen from uploaders
    list. (See #963501)

  [ Leandro Cunha ]
  * Add debian/salsa-ci.yml.
  * Add debian/upstream/metadata.
  * debian/control:
    - Update debhelper-compat old 12 to 13.
    - Bump Standards-Version 4.6.0.

  [ Lukas Märdian ]
  * Add d/p/00-tests-no-optimization.patch to fix FTBFS with
    GCC-11. (LP: #1946750, Closes: #996241)

 -- Boyuan Yang <email address hidden>  Thu, 21 Oct 2021 21:54:25 -0400

Upload details

Uploaded by:
Debian Science Team
Uploaded to:
Sid
Original maintainer:
Debian Science Team
Architectures:
all
Section:
libs
Urgency:
Very Urgent

See full publishing history Publishing

Series Pocket Published Component Section
Jammy release main libs

Builds

Jammy: [FULLYBUILT] amd64

Downloads

File Size SHA-256 Checksum
glm_0.9.9.8+ds-2.dsc 2.0 KiB f8c64372b948c2d88b4a8291d5209fdf70ade002714b4ecd0d70e963a3197c13
glm_0.9.9.8+ds.orig.tar.xz 2.8 MiB 0e678af38374a9d49dbd19f206bbc31564ddcd91449fe48ea8967a51ab3ccd69
glm_0.9.9.8+ds-2.debian.tar.xz 6.3 KiB 05244ca2e845680a6cacf673354403e6ac298c48ffaeff6b49e8cded4a511da4

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Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library
 for graphics software based on the OpenGL Shading Language (GLSL)
 specification.
 .
 GLM provides classes and functions designed and implemented with the
 same naming conventions and functionality than GLSL so that anyone who
 knows GLSL, can use GLM as well in C++.
 .
 This project isn't limited to GLSL features. An extension system, based
 on the GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, data packing, random numbers, noise, etc...
 .
 This library works perfectly with OpenGL but it also ensures
 interoperability with other third party libraries and SDK. It is a
 good candidate for software rendering (raytracing / rasterisation),
 image processing, physics simulations and any development context that
 requires a simple and convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library
 for graphics software based on the OpenGL Shading Language (GLSL)
 specification.
 .
 This package contains the OpenGL Mathematics manual and API documentation
 in HTML format.