PyGL3Display trunk series
The present development on PyGL3Display.
Series information
- Project:
- PyGL3Display
- Series:
- trunk
- Project drivers:
- David Griffin
- Release manager:
- None
- Status:
- Active Development
- Project development focus:
- is the focus of development.
- Release URL pattern:
- None
Code for this series
The following branch has been registered as the mainline branch for this release series:
109 revisions.
You can get a copy of the development focus branch using the command:
bzr branch lp://qastaging/pygl3display
Milestones and releases
1 → 16 of 16 results | First • Previous • Next • Last |
Version | Expected | Released | Summary |
---|---|---|---|
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2013-11-28 | ||
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2013-03-22 | Alpha release - use with care Enables the new cffigl OpenGL bindings on Linu... | |
|
2012-09-10 | Final release of PyGL3Display 1.9 | |
|
2012-08-26 | Implemented proper support for using GPU to do calculations | |
|
2012-07-25 | First beta release 1.9 considered "feature complete", but tests/docs to be wr... | |
|
2012-07-02 | Likely the final Alpha release; next release should be feature complete, and ... | |
|
2012-05-29 | Next round of improvements | |
|
2012-04-28 | Fix a critical bug and improve code quality | |
|
2012-04-20 | Prototype GLUT backend (thus removing dependency on Pygame) Support for drawi... | |
|
2012-04-01 | Removed all limits on number of things that can be created (hopefully). Expli... | |
|
2012-02-04 | Fixes for bugs Improvements to platformer | |
|
2012-01-18 | Bug fix for a critical bug in alpha1 Platformer is now zoomed in (it's suppos... | |
|
2012-01-17 | Alpha version - not feature complete, some features untested Major changes -... | |
|
2011-09-24 | Add support for drawing GL Lines Improve the infrastructure so that it is eas... | |
|
2011-04-27 | Infrastructure: - Separated from 2d sprites completely 2dSprites: - Contains... | |
|
2011-04-02 | Infrastructure: - Still specialised to 2d Sprites - Clean up module namespace... |
1 → 16 of 16 results | First • Previous • Next • Last |