2.0 will be the final version of PyGL3Display

Written for PyGL3Display by David Griffin on 2013-11-21

I've been looking through PyGL3Displays code with the intention of implementing proper Z-ordering and have come to the conclusion uncovered that a) PyGL3Display would likely need some major API-breaking work to implement Z-ordering in any sane manner and b) there's a fair amount of other use cases which PyGL3Display, in it's current form, simply cannot do (e.g. multiple windows)

Hence my intention is to release 2.0 as a final version of PyGL3Display before creating a successor project which addresses these concerns. There isn't much work left on 2.0, so that should be expected quite soon.

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